Benchmark #6

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Avowed: BORE vs BORE + SMT patch

Submitted 1 year ago by ferreo

Specifications
Label OS GPU CPU RAM OS specific
Avowed BORE Steam Runtime 3 (sniper) NVIDIA GeForce RTX 5080 AMD Ryzen 9 9950X3D 16-Core Processor 67 GB 6.14.2-pikaos powersave
Avowed BORE + SMT patch Steam Runtime 3 (sniper) NVIDIA GeForce RTX 5080 AMD Ryzen 9 9950X3D 16-Core Processor 67 GB 6.14.2-pikaos performance
# Top runs: * **Highest FPS**: `Avowed BORE + SMT patch` with an average FPS of 78.52%, which is 0.32% higher than the `Avowed BORE` run. * **Smoothest FPS**: `Avowed BORE` with a standard deviation of 2.45% in FPS, which is 10.35% lower than the `Avowed BORE + SMT patch` run. * **Best overall**: `Avowed BORE` as it has a slightly lower standard deviation and variance in FPS, indicating a more stable and consistent performance, while the FPS difference is not significant. # Issues: * The `Avowed BORE + SMT patch` run has a 2.5% lower 1% low FPS compared to the `Avowed BORE` run, which could result in slightly more noticeable dips in performance during intensive scenes. * The `Avowed BORE + SMT patch` run has a 3.4% higher GPU temperature, which could lead to increased fan noise or potential thermal throttling in some cases. # Summary The benchmark results show a comparison between the `Avowed` game running on the `BORE` configuration and the `BORE + SMT patch` configuration. The `BORE + SMT patch` configuration provides a slightly higher average FPS, but with a higher standard deviation and variance, indicating less stable performance compared to the `BORE` configuration. Additionally, the `BORE + SMT patch` run has a lower 1% low FPS and higher GPU temperatures, which could potentially result in more noticeable performance dips and increased fan noise. Overall, the `BORE` configuration appears to offer a more consistent and stable gaming experience, while the `BORE + SMT patch` configuration provides a minor FPS boost at the cost of some performance stability.